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The ActionScript 3.0 Quick Reference Guide

Book Review
Thursday 8 January 2009.
 

The ActionScript 3.0 Quick Reference Guide
$34.99 / £24.99
by David Stiller, Rich Shupe, Jen deHaan, Darren Richardson
O’Reilly: http://oreilly.com/catalog/9780596517359/
Computer Bookshops: http://www.compman.co.uk/
491 pages
ISBN 10: 0-596-51735-1
ISBN 13: 9780596517359

Doorstopper programming tomes are all very well in moderation. But I have to say that I am generally favourably disposed towards books that deal with their subject briefly and without waffle. So O’Reilly’s ‘ActionScript 3.0 Quick Reference Guide’ (which is about the size of a P. D. James novel) looks like just my kind of book.

As its title indicates, the ActionScript 3.0 Quick Reference Guide deals exclusively with version 3.0 of ActionScript, which is the object oriented programming language at the heart of Flex and Flash development. However, it has special help for programmers (and artists) who have previous experience of the much simpler (not object oriented) versions (1 and 2) of ActionScript.

In fact, the general emphasis of the book is on helping people who are having problems with mastering ActionScript 3.0 and, to a large extent, that means people who are likely to be using ActionScript predominantly to script their Flash graphics. The assumption is that ActionScript development will be done using Adobe’s Flash CS4 authoring IDE rather than a Flex development environment. Accordingly there is very little about Flex specifically in this book but a great deal about Flash.

After dealing with the fundamentals of ActionScript 3.0, the book moves on to working with ActionScript inside the Flash IDE. It then covers specific programming topics such as drawing graphics, creating visual objects using code, working with events such as mouse clicks and key presses and working with ‘external assets’ such as style sheets, images, sounds and videos.

If you are a Flash developer struggling with ActionScript 3, this guide should help you get over a few of the hurdles. If you are a more experienced programmer, you will probably find the in-depth coverage of ActionScript in Colin Mook’s book, ‘Essential ActionScript 3.0’ to be more satisfactory. And don’t forget to read Adobe’s excellent free PDF eBooks on ActionScript and Flex development including the invaluable ‘Programming ActionScript 3.0‘.

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  • The ActionScript 3.0 Quick Reference Guide
    11 February 2009, by David Stiller

    Huw,

    Thanks for the kind words! I’m glad you feel this book would be useful for the intended audience. We had fun (and also faced challenges!) putting it together. Our main effort, outside of writing the actual content, went toward refining the book’s focus. Personally, I’m happy with the result, and am thankful reader feedback so far has been positive.

    • The ActionScript 3.0 Quick Reference Guide
      31 March 2009, by Alan Scott

      I read your review after I ordered the book (due to arrive Apr 1), and so consequently I was pleased it was so positive. I bought the book on the strength of a free PDF introductory chapter titled ‘How do I work with Events’ which I downloaded from Adobe. It built gradually in a really well structured and well written way. So much so that I felt confident enough to experiment and play in the middle of the tutorials. A practice that can easily derail anyone if the example exercise is in any way flawed, but it didn’t. Well done David Stiller and co-authors.

      I learned so much so easily in that one chapter that I immediately ordered the book. I hope that the rest of it supports my decision because being a true Scotsman I am very canny with money. (doesn’t mean mean). I plan to use Flash to bring my illustrations to life through creating interactive educational games. Although that term conveys a boring overtone which is not the idea. See Scottish Words Illustrated.


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