Huw Collingbourne goes back to the ’80s to show how to bring adventure games up to date in ActionScript and Flash
Let me take you to a time way before the advent of PlayStation and XBox, when Assassin's Creed and Grand Theft Auto hadn't even been dreamt of. We're going back to the late 1970s and early ‘80s when most computers didn't even have graphics, let alone multimedia! This video gives an overview of how I wrote my simple ActionScript Adventure Game project
This was the era of black screens and glowing green text. But even though there were no graphics, there were games – some very (...) more...